A new category has started: Articles. A weekly article will be published. The first one is called "Scientific Animation: the basics".
Interviewing Marco Bagni, an italian Motion Designer at Lost Conversation, where Marco lets us know more about the intersection between art, science and metaphysics.
Jan 19, 2017
Do you think you know everything there is to know about immunology? Check it out with the boardgame pathogenesis!
Sciencemotionology interviewed Gaël McGill, CEO of Digizyme and Faculty of Harvard Medical School, about his and his team's work in scientific visualization and the launch of his recent platform Clarafi.
David Goodsell was the overall winner of the Wellcome Image Awards 2016, aiming at highlighting the best scientific imagery being made today. Sciencemotionology asked a couple of questions to David about his work and about what this award represents to him.
Michael Bodekaer, founder and CTO of Labster, wants to use virtual reality to make quality education more accessible. In his TED talk, he demos an idea that could revolutionize the way we teach science in schools.
Oxana & the crew of Vollkorn design studio talk about their approach to scientific visualization in Zurich.
The illustrations from Vollkorn studio are only part of the work developed in Zurich, Switzerland.
James Lanham, Marketing Author and Lecturer joined the Sciencemotionology team!
Sciencemotionology talked with Ton Roosendaal, whom some people may know as the "father" of Blender
Not a scientific animation, but its an Open Project, from Blender Foundation, produced by Ton Roosendaal. Well worth the viewing, while you take a break from reading all those scientific papers...
3D software application for visualizing and understanding life sciences data from any imaging modalities.
Scientific storytelling using visualization by Kwan-Liu Ma et al 2012 from the University of California, Davis, USA
Jan 15, 2016
Clarafi is a community of scientists, graphics professionals, students and educators interested in scientific visualization.
My first 3D project, done during my 3D graphics course at SAE Institute Amsterdam.
A live chess set on the battlefield. Have a look for yourself!
Sciencemotionology interviewed Diana Marques, a scientific illustrator and animator working at the Smithsonian Museum (NMNH) in Washington DC. She talks about her PhD in Digital Media and Skin & Bones - a mobile app to revolutionize our museum experience.
Skin & Bones, a mobile app in which Diana Marques took part in it's creation, along with a team of digital media professionals. This app is already available for you to download and use at the Smithsonian's National Museum of Natural History, in Washington DC (USA).
Microscopic Leaps by Markos R. Kay - a project commissioned by Pentagram for HHMI Bulletin Magazine to create illustrations based on Eric Betzig's Nobel-winning work for the development of super-resolved fluorescence microscopy.
Currently working as a freelance Creative Director, Designer, Illustrator, and University lecturer. He is best known for his artificial life video art experiment “aDiatomea” (2007), now a permanent exhibit at Haeckel's Phyletic Museum. Markos' films and prints have been exhibited at galleries and design events worldwide.
Martijn Rijnberg, Founder and Director at Cortical Studios, is interviewed on Sciencemotionology. Have a look on his experience on launching his animation studio in Amsterdam.
Monica Zoppè, group leader at Scivis, talks about scientific animations in a research environment, BioBlender and taking part of the production of The Dark Gene - a movie to be seen in a theater close to you soon.
Maria Antonietta shares her experience on working at Scivis.
Diogo Guerra shows some of his works on scientific illustration from a veterinarian perspective.
Diogo Guerra wants to change the way Veterinarians and Researchers communicate visualy! Let's give him some space to do so!
Watch the showreel from Moves Like Nature, by Kimberly Falk.
Chris talks about about opening a studio within EU projects, why he took it from The Netherlands to Lithuania, and how hard it is to hire 3D artists with a science interest.
February 27, 2015
This is where my imagination is taking me - beyond Star Trek's imaginary world.
Founder of PXLRY, talks about his "Fantastic Voyage" to the "Innerspace" of the cell.
This studio from Germany offers a range of work from medical visualizations to interactive infographics, or even an app. Founded by Emanuel Henné.
We got a killer here!! Keep walking. Keep walking... Nothing to see...Com'on.
(Un)Friendly fellows created between WeAreFormation and Big Pink for a vaccination campaign by GSK.
This week on Sciencemotionology starts with an interview to one of Glassworks' software developers - Henry Prescott.
Heartworks was a project developed by Glassworks for Inventive Medical Ltd.
Featuring an animation on an information campaign about a NMR network in East Europe. Produced by Dr. Chris Spronk at the Spronk Studio in Lithuania.
Time for some BBC watching! Awesome Science Club animations!
Featuring Inside Kidney Stone Disease - an animation project developed by Dennis Wei
Sciencemotionology went to the movies. Watched Interstellar and loved it!
Featuring the work from Cosmocyte, a scientific animation studio from Savage, USA
Collecting news from the world on new scientific animations, illustrations and random stories about science in motion.
Scientific Visualization group brings us their work done in Pisa, Italy. Scivis, a project led by Monica Zoppé.
Monica Zoppé. from Scivis, Pisa (Italy) talking to us about BioBlender and the production of The Dark Gene.
An animation that was part of a campaign to raise funds for Cancer research in the UK.
Featuring the reel from Vivomotion, a scientific animation studio from Dundee, UK
A Blue-Zoo Animation Written and Directed by: Philip Brooks & Alec Smith Animation: Ben Steer, Lizzie Hicks & Matt Tea Rigging TDs: Andrea Tozzo & Tom Price Render & Comp: Charlie Batho Producer: Tom Box Voiced by Adam Buxton Sound by Tamborine
Ever wondered how an idea comes up in your head? And some of them just pop up when you're about to sleep? Me neither...
Sciencemotionology was at the KLIK! Amsterdam Animation Festival!
The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide.
Storytelling as something else than a scientific animation.
Featuring the work of Visual Science, scientific animation studio from Moscow, Russia.
Blog | Next generation scientific poster
Presenting you the next generation scientific posters. Awarded by reddot 2014.
Sciencemotionology was at the Blender Conference 2014 in Amsterdam and leaves you here what was captured during that time.
A link to the complete BLENDER wiki, house of tutorials, developer tools, you name it!
STREET ANATOMY IS OBSESSED WITH THE BEAUTY AND INTRIGUE OF HUMAN ANATOMY
Founded in 2007, Street Anatomy is dedicated to showcasing how anatomy is visualized in art, design, and pop culture through our visual blog, gallery shows, and gallery store.
Upcoming animation events
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“Such a great site! Nice to see the visualization industry in science and healthcare today -- great idea to compile and explore them all in one site. Very helpful to know."
Frank / New York City, USA
"Your page is a very good resource and I am surely going to make use of it."
Chris Spronk / Founder and Director of Spronk Studio / Vilnius, Lithuania
“It's amazing and very useful."
Laura Blanco Sobero / Founder and CEO of Biond Science & Communication / Valencia, Spain
Marco Bagni, motion designer @ LostConversation